
All it took was a greedy publisher (thanks, Universal…) and a couple of inexperienced development teams filled with dysfunctional work relationships to sabotage the series. The purple dragon’s debut on the newest home consoles was going to be a huge one!Īlas, it wasn’t meant to be. After all, the next Spyro was going to use the new-at-the-time 6th generation gaming technology. It seemed like the series was going to put out more good games.

Up to this point, the series was enjoying great success and will be remembered for years to come. Then there were two games on the Game Boy Advance: Spyro: Season of Ice and Spyro 2: Season of Flame. Previously, the series had three successful games on the original PlayStation: Spyro the Dragon, Spyro 2: Ripto’s Rage! and Spyro: Year of the Dragon. Can’t really go through the series without bringing up one of its worst games. So with the release of Spyro Reignited Trilogy today, I figured I should wrap things up and talk about this legendary infamous game. And the sad part is… it wasn’t his fault that it was left in such a sorry state. Looking back at this game, it’s like an old relic that the artisan stopped crafting midway. The game is well known for being the product of a horribly rushed development cycle, the same kind of reputation that Sonic the Hedgehog (2006) shares.

We’re at Spyro: Enter the Dragonfly.Įven people who are not too familiar with this series might have heard about Enter the Dragonfly and its reputation in the video game industry. We’re at this point now, are we? We’ve finally arrived at the true bad sequel of the Spyro the Dragon series. But the game was also an important mistake.Ĭheck Six Games, Equinoxe Digital Entertainment

Spyro: Enter the Dragonfly marked the fall of the purple dragon, forever staining his reputation.
